Fortnite Winterfest: Cabin Exterior Scene

Epic Games: Launch Trailer

I had the opportunity to contribute to environment and prop development through set dressing, modeling and sculpting, UV unwrapping, PBR texturing, asset refinement for visual fidelity, and seamless implementation into the engine.

Tools used: UE5, ZBrush, Maya, Substance Painter, Peforce, and Jira.