Shawl For Elderly Fortune Teller

Making Of / 05 April 2019

Hey guys! Hope everyone is enjoying the warmer weather as much as I am. 

I created a basic shawl using Marvelous Designer for a base, ZBrush for panel loops/wrinkle-touchups/normal map bake, UVlayout for a quick UV solution that would allow the textures to minimize stretching, and finally Substance Painter for texturing. 

I combined a beautiful fabric from Mansouriart via Substance Share (https://share.allegorithmic.com/libraries/2981 ) and a generic knitted sweater fabric, and added some highlights and shadows to make it pop. Overall, I'm really pleased with how well the bake turned out, and I was able to keep the poly count fairly low!