Fortnite Chapter 3 Season 2 Resistance Trailer

Epic Games: Launch Trailer

For this project, I supported both artistic and technical aspects of environment creation, including set dressing, foliage painting, terrain sculpting, asset modeling, UV and texture work, shader refinement, and integration into the engine pipeline.

Tools used: UE5, ZBrush, Maya, Substance Painter, Peforce, and Jira.