Kerbal Space Program 2 Cinematic Trailer

Intercept Games: Early Access Launch Trailer

For this project, I worked across creative and technical pipelines to bring environments to life, with responsibilities including set dressing, modeling, UVs / textures, shader tweaks, prop rigging, placing decals, and integrating assets into Unreal Engine.

Tools used: UE5, ZBrush, Maya, Substance Painter, Peforce, and Jira.